Wapos Bay Series 1

  • Children’s

Ten-year-old T-Bear, 9-year-old Talon and 6-year-old Raven star in Wapos Bay, a light-hearted stop-motion animation series about growing up in a remote Cree community. In Wapos Bay, modern life and ancient traditions meet. Hunting and gathering, dog sledding and shimmering northern lights are part of every day, but so are video games, TV and cell phones.


1. There's No "I" In Hockey


It’s the Wapos Bay Winter Festival, and the spirit of competition is in the air. During the hockey tournament, Talon and T-Bear vie for the attention of a girl on the opposing team, and Raven is determined to enter the bannock contest. The three children learn how important teamwork is.

2. Journey Through Fear


Aboriginal Day festivities are getting underway, but there’s even more cause for excitement in Wapos Bay… T-Bear unexpectedly spends the night in the fire tower after he climbs up and is too afraid to come down. Jacob goes up to get his son and realizes he’s scared too. In an amusing twist, the story is reported as a political protest on TV. After much soul searching, father and son make it back to solid ground. Meanwhile, Raven doesn’t want to go fishing with her mother, Sarah, because she’s frightened of the river. Sarah helps her daughter feel at ease in open water, one step at a time. Raven and T-Bear discover how important honesty, patience and courage are, especially when you’re scared.

3. They Dance at Night


There’s a strange odor in town, the sled dogs are howling, and the northern lights have disappeared. What’s going on in Wapos Bay? Talon, Raven and T-Bear learn what can happen when they forget to respect tradition. Raven can’t resist whistling at the glimmering northern lights, even though she’s been warned not to. And T-Bear breaks with an age-old ritual by neglecting to offer tobacco ties before picking sweet grass for the elders. All three children discover that their careless behavior may be the source of the community’s recent small misfortunes. With help from Mushom and a wise elder, they take part in a traditional ceremony that puts things right.

4. Something to Remember


The pressure is on as T-Bear is handed the task of commemorating Wapos Bay’s military veterans, and Raven is struggling to express her thanks to a departing teacher. To prepare for a Remembrance Day tribute that will be broadcast to everyone in Wapos Bay, T-Bear visits the community elders. He is amazed to learn that his Mushom (grandfather) is also a veteran of the war. Meanwhile, Raven tries to convince her favorite teacher to stay in Wapos Bay by doing special things for her. But Ms. Chalmers doesn’t initially comprehend her gestures of gratitude. Raven learns the true meaning of the word “appreciate,” and T-Bear learns why it’s important to remember the past.

5. A Time to Learn


Missing sled dogs and a pile of homework are just a few of the things that Talon has to deal with before setting out for the trapline with his father Alphonse. Talon can’t wait to go away for a week, but the exciting trip means lots of extra responsibility. He has to complete the schoolwork that he’ll miss before leaving. While Talon struggles with a creative writing assignment, T-Bear and Mushom (grandfather) have trouble with the dog team. T-Bear incorrectly ties the dogs up, and they escape. Intense preparations and avoidable mishaps teach the children the importance of listening to elders and taking care with everything you do.

6. The Elements


The survival skills of Talon, T-Bear, Raven and Mushom are tested by an unexpected storm. The children are helping Mushom (grandfather) set up a cultural camp so young people can learn traditional ways. Bad weather hits and the radio, generator and ATV break down. Mushom leaves the camp for help but has an accident along the way. Left alone, the children have several mishaps- including accidentally blowing up their ATV- and abandon camp. The family makes it home safely, but their journey to Elders Island teaches the children that taking shortcuts at any age is best avoided.T-Bear learns that his knowledge of electronics can come in handy in any situation.